Whenever a major awards ceremony nears, there’s always a clamor to include of new categories to acknowledge underappreciated efforts and delight the hearts of fans who have specialized interests.
Another commentator previously argued supporting a scary games classification. That would be fantastic. Equally deserving are board games, this being a dedicated supporter's campaign. Yet I need to apologize in advance for pushing forward because like all single-minded supporters, there's a strong justification backing this proposal stands as crucial above others. The demand is this: There should be a classification for brain-teasing titles.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; opinions vary greatly, and typically generate discussions and end in fuzzy definitions. It's understandable that movie academies avoid this approach. But it is an essential concession within the realm of gaming, that demonstrate such variety it's challenging to consider them as a single art form.
To recognize the complete range of gaming accomplishments to receive acknowledgment, and to ensure all game types to compete fairly, classification by type becomes crucial.
Existing Game Classification System
Prominent interactive entertainment events offer these classifications covering Action-oriented games, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Together, these six categories effectively encompass numerous genres, allowing placement for numerous titles.
This doesn't apply to puzzle games. No suitable classification appears to put them. Examine these examples from outstanding current releases, showing diverse approaches: the architectural riddles from a specific release, the pulse-pounding block-matching from another release, engaging interpersonal challenges in another game. Where could they possibly go between these six categories? Unfortunately, nowhere.
The Representation Problem
There are dozens of brilliant puzzle games published annually lacking appropriate categories at major award shows, unless they happen to qualify for categories like Mobile Game, VR/AR Game, or the intensely contested small studio competitions.
- One classic puzzle game wasn’t nominated in any category in 2014
- A different innovative game missed out in 2019
- A beloved organization game was overlooked recently
- Just some brain-teasers barely qualified for small studio or handheld classifications
Significance of Puzzle Games
Commonly they're small games, however the design behind logic titles carries substantial weight. Well-known matching games rank among most popular titles worldwide and have been for over a decade.
The famous puzzle experience challenges well-known building titles for the title of most purchased experience; it additionally competes as greatest title ever. Puzzle games are foundational within interactive entertainment, and they are in conversation with almost every other genre.
Recommendation and Reasoning
Logic titles wouldn't face such difficulty. You could fill a field of five with fascinating, diverse, deserving games every year with ease — perhaps, with difficulty, since numerous excellent so many good games out.
And to reiterate, these are games that otherwise have no home during prominent ceremonies. Puzzle game makers function at the hard edge of video game design, creating some of the purest expressions of gaming itself. Similar to cinema stunt performers, they warrant appreciation. Don't make them wait 35 years.